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Rust Insights

Server profile

Gamed!de SNF

Online, with 0 of 10 players on; ranked #4,611 of every public Rust server, the top 21%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 4
#4,611ranktop 21%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304002:0011:0020:0006:0015:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 21% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:17 UTC25d ago 3 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average35/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average50/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average39/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
  6. CSL Scenery Budget Testgroups of 8+ · 85 on average0/500

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Gamed!de SNF?

Recent wipes peaked at 3 players on average. 34 hours after the latest wipe, the crowd peaked.

When does Gamed!de SNF wipe, and how often?

Its rhythm cannot be read yet: Gamed!de SNF has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 days 22 hours have passed since its current world was created.

About the server

Does Gamed!de SNF hold a steady frame rate?

The 48-hour average for server fps is 29, and 2 was the lowest seen. At its highest the entity count reached 118,407: buildings, deployables and everything else. It drew as much as 4,470 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Gamed!de SNF?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Gamed!de SNF. Joining needs your game on the same protocol, which Steam updates for you.

Has Gamed!de SNF stayed online, and is it up now?

Gamed!de SNF is currently reachable and online. Going by the uptime figure it gives, its last restart was around 20 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Gamed!de SNF?

No region is published by Gamed!de SNF. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 89.163.193.54:28015.

Server tags

What is meant by each tag on Gamed!de SNF?

These tags come from Gamed!de SNF and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Gamed!de SNF appear?

These Rust Insights lists include Gamed!de SNF: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of Gamed!de SNF look like?

Gamed!de SNF shows 0 players at the moment, against 10 slots. Over the past week it peaked at 4 and averaged 0 players. Its strongest hour in the past 48 was 17:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does Gamed!de SNF place?

Player hours over seven days put Gamed!de SNF at #4,611, within the top 21% of the ranked field.

Settings and rules

How is Gamed!de SNF configured, and what rules apply?

The name of Gamed!de SNF does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on Gamed!de SNF?

Gamed!de SNF runs a procedural map of size 4,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to Gamed!de SNF?

Type client.connect 89.163.193.54:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.