Server profile
myserver
Offline, with 1 of 1 players on; ranked #14,901 of every public Rust server, the top 69%. It last wiped 12d ago.
Offline 89.149.88.43:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does myserver wipe?
The record of myserver's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 days 1 hours ago.
Server details
What Rust version is live on myserver?
The Rust build is network protocol 2634 and build 167781, running on Windows, for myserver. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for myserver, and is it online?
myserver is offline at the moment; the last time it was seen was 11 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 16 October 2026.
Where does myserver run from?
There is no region published for myserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 89.149.88.43:28015.
Lists and tags
Which meanings sit behind the tags on myserver?
These tags come from myserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature myserver?
The Rust Insights lists that carry myserver are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of myserver look like?
The last time myserver was seen online was 11 days 23 hours ago, and it is offline now.
Where does myserver sit in the rankings?
The player-hours ranking for the last seven days puts myserver at #14,901, among the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on myserver?
No gather rate appears in the name of myserver. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on myserver?
A procedural map, generated by the game, is what myserver runs.
Connecting
How can you get onto myserver?
Open the console with F1 in Rust and enter client.connect 89.149.88.43:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.