Server profile
ServerName
Offline, with 1 of 5 players on; ranked #11,327 of every public Rust server, the top 51%. It last wiped 2d ago.
Offline 89.106.72.67:28015 checked 34m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does ServerName wipe?
Its rhythm cannot be read yet: ServerName has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 2 days 16 hours ago.
Server details
What Rust version is live on ServerName?
Running on Windows, ServerName is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ServerName, and is it online?
Offline at the moment, ServerName was last seen 34 minutes ago. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. On 25 October 2026 is when Rust Insights first saw it.
In which location does ServerName sit?
A region is not published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 89.106.72.67:28015.
Lists and tags
Which meanings sit behind the tags on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature ServerName?
The Rust Insights lists that carry ServerName are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
What does the population of ServerName look like?
ServerName was last seen 34 minutes ago and is offline right now. A weekly average of 1 players goes with a peak of 1. Its strongest hour in the past 48 was 09:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does ServerName place?
The player-hours ranking for the last seven days puts ServerName at #11,327, among the top 51% of all ranked servers.
Rules and settings
What are the settings and rules for ServerName?
The name of ServerName does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on ServerName?
A procedural map, generated by the game, is what ServerName runs.
How to join
How do you connect to ServerName?
To connect, start Rust and enter client.connect 89.106.72.67:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.