Server profile
nameserver
Offline, with 1 of 15 players on; ranked #14,497 of every public Rust server, the top 61%. It last wiped 35d ago.
Offline 89.106.72.65:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does nameserver wipe, and on which day?
Its rhythm cannot be read yet: nameserver has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 35 days 2 hours ago.
Server
Which Rust version is nameserver on?
The Rust build is network protocol 2633 and build 164530, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for nameserver, and is it online?
The last sighting of nameserver was 29 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 29 September 2026.
What location is listed for nameserver?
A region is not published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 89.106.72.65:28015.
Server tags
Which meanings sit behind the tags on nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
nameserver appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on nameserver right now?
The last time nameserver was seen online was 29 days 11 hours ago, and it is offline now.
In the ranking of Rust servers, where does nameserver place?
The player-hours ranking for the last seven days puts nameserver at #14,497, among the top 61% of all ranked servers.
Settings and rules
How is nameserver configured, and what rules apply?
Nothing about gather rate is given in the name of nameserver. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on nameserver?
A procedural map, generated by the game, is what nameserver runs.
How to join
How do you connect to nameserver?
To connect, start Rust and enter client.connect 89.106.72.65:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.