Server profile
CompanionNPC local checks
Offline, with 0 of 2 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 4d ago.
Offline 89.105.214.146:29115 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:36 UTC4d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does CompanionNPC local checks look like once wipe day arrives?
Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does CompanionNPC local checks wipe?
Too few wipes are on record for CompanionNPC local checks to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 4 days 5 hours ago.
About the server
Which Rust version is CompanionNPC local checks on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for CompanionNPC local checks. The same protocol is required to join, and Steam takes care of updating it.
Has CompanionNPC local checks stayed online, and is it up now?
CompanionNPC local checks is offline at the moment; the last time it was seen was 4 days 5 hours ago. The last 3 full days gave 0 of 72 hours up, or 0% of the time. The first record Rust Insights has of it is 25 October 2026.
What location is listed for CompanionNPC local checks?
No region is published by CompanionNPC local checks. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 89.105.214.146:29115.
Server tags
What is meant by each tag on CompanionNPC local checks?
When the game's server browser reads CompanionNPC local checks, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature CompanionNPC local checks?
CompanionNPC local checks appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on CompanionNPC local checks right now?
CompanionNPC local checks was last seen 4 days 5 hours ago and is offline right now. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does CompanionNPC local checks place?
Player hours over seven days put CompanionNPC local checks at #15,310, within the top 69% of the ranked field.
Rules and settings
How is CompanionNPC local checks configured, and what rules apply?
Nothing about gather rate is given in the name of CompanionNPC local checks. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on CompanionNPC local checks?
A procedural map, generated by the game, is what CompanionNPC local checks runs.
Join
How do you connect to CompanionNPC local checks?
Open the console with F1 in Rust and enter client.connect 89.105.214.146:29115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.