Server profile
RaidWindow Dev Server
Offline, with 1 of 10 players on; ranked #13,780 of every public Rust server, the top 60%. It last wiped 35d ago.
Offline 89.1.178.155:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does RaidWindow Dev Server wipe, and how often?
The record of RaidWindow Dev Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 35 days 19 hours ago.
About the server
On what version does RaidWindow Dev Server currently run?
The Rust build is network protocol 2633 and build 165217, running on Windows, for RaidWindow Dev Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for RaidWindow Dev Server, and is it online?
RaidWindow Dev Server is offline at the moment; the last time it was seen was 35 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 22 September 2026 is when Rust Insights first saw it.
What location is listed for RaidWindow Dev Server?
There is no region published for RaidWindow Dev Server. Rust Insights reports the location a server declares, not the physical place of the machine. 89.1.178.155:28015 is where it answers.
Server tags
What is meant by each tag on RaidWindow Dev Server?
When the game's server browser reads RaidWindow Dev Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RaidWindow Dev Server?
RaidWindow Dev Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on RaidWindow Dev Server right now, and how does that number move?
The last time RaidWindow Dev Server was seen online was 35 days 19 hours ago, and it is offline now.
Where does RaidWindow Dev Server sit in the rankings?
The player-hours ranking for the last seven days puts RaidWindow Dev Server at #13,780, among the top 60% of all ranked servers.
Rules and settings
How is RaidWindow Dev Server configured, and what rules apply?
Nothing about gather rate is given in the name of RaidWindow Dev Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on RaidWindow Dev Server?
The game generates the map on RaidWindow Dev Server, which is procedural.
How to join
How can you get onto RaidWindow Dev Server?
Type client.connect 89.1.178.155:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.