Server profile
IWGamin - Test (Closed)
Offline, with 0 of 100 players on; ranked #15,964 of every public Rust server, the top 71%. It last wiped 31d ago.
Offline 88.95.199.55:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does IWGamin - Test (Closed) wipe, and how often?
The record of IWGamin - Test (Closed)'s wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 31 days 11 hours ago.
Server
Which Rust version is IWGamin - Test (Closed) on?
The Rust build is network protocol 2633 and build 165217, running on Linux, for IWGamin - Test (Closed). The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for IWGamin - Test (Closed), and is it online?
IWGamin - Test (Closed) is offline at the moment; the last time it was seen was 23 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 1 October 2026.
What location is listed for IWGamin - Test (Closed)?
There is no region published for IWGamin - Test (Closed). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 88.95.199.55:28015 is where it answers.
Tags
Which meanings sit behind the tags on IWGamin - Test (Closed)?
These tags come from IWGamin - Test (Closed) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does IWGamin - Test (Closed) appear?
IWGamin - Test (Closed) appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of IWGamin - Test (Closed) look like?
IWGamin - Test (Closed) was last seen 23 days 1 hours ago and is offline right now.
How does IWGamin - Test (Closed) compare with other Rust servers in the ranking?
Player hours over seven days put IWGamin - Test (Closed) at #15,964, within the top 71% of the ranked field.
Settings and rules
What are the settings and rules for IWGamin - Test (Closed)?
The name of IWGamin - Test (Closed) does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
What is the map on IWGamin - Test (Closed)?
Size 3,500 and seed 12345 define the procedural map on IWGamin - Test (Closed), generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join IWGamin - Test (Closed)?
Type client.connect 88.95.199.55:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.