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Rust Insights

Server profile

Ceiling Light Test Server

Offline, with 1 of 10 players on; ranked #9,699 of every public Rust server, the top 44%. It last wiped 1d ago.

Filed under moddedoxide
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak 1
#9,699ranktop 44%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75110:0012:0015:0017:0011:0016:00Wiped Tue 27 Oct, 10:10 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Oct28 Oct

Note: Top 44% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average132/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average148/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average117/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average33/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does Ceiling Light Test Server wipe, and how often?

Too few wipes are on record for Ceiling Light Test Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 34 hours have passed since its current world was created.

About the server

Which Rust version is Ceiling Light Test Server on?

Running on Windows, Ceiling Light Test Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Ceiling Light Test Server, and is it up at the moment?

Ceiling Light Test Server is offline at the moment; the last time it was seen was 4 hours ago. On 27 October 2026 is when Rust Insights first saw it.

What location is listed for Ceiling Light Test Server?

A region is not published by Ceiling Light Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 88.89.66.30:28015 is where it answers.

Server tags

Which meanings sit behind the tags on Ceiling Light Test Server?

These tags come from Ceiling Light Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Ceiling Light Test Server turn up among the Rust Insights lists and filters?

Ceiling Light Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population history

What does the population of Ceiling Light Test Server look like?

The last time Ceiling Light Test Server was seen online was 4 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 09:00 UTC, averaging 1 players.

In the ranking of Rust servers, where does Ceiling Light Test Server place?

On player hours for the last seven days, Ceiling Light Test Server sits at #9,699, inside the top 44% of ranked servers.

Map and rules

How is Ceiling Light Test Server configured, and what rules apply?

The name of Ceiling Light Test Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Ceiling Light Test Server?

The map on Ceiling Light Test Server is procedural and the game generates it.

Join

What is the way to join Ceiling Light Test Server?

Type client.connect 88.89.66.30:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.