Server profile
Name of Server as Shown on the Client Server List
Offline, with 0 of 10 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 27d ago.
Offline 88.216.127.195:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Name of Server as Shown on the Client Server List wipe?
Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 27 days 23 hours have passed since its current world was created.
About the server
On what version does Name of Server as Shown on the Client Server List currently run?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Name of Server as Shown on the Client Server List. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Name of Server as Shown on the Client Server List, and is it online?
Offline at the moment, Name of Server as Shown on the Client Server List was last seen 7 days 1 hours ago. The last 7 full days gave 1 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 17 October 2026.
In which location does Name of Server as Shown on the Client Server List sit?
A region is not published by Name of Server as Shown on the Client Server List. Rust Insights reports the location a server declares, not the physical place of the machine. 88.216.127.195:28015 is where it answers.
Lists and tags
How should you read the tags listed for Name of Server as Shown on the Client Server List?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Name of Server as Shown on the Client Server List publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Name of Server as Shown on the Client Server List turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Name of Server as Shown on the Client Server List are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on Name of Server as Shown on the Client Server List right now?
Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 7 days 1 hours ago. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does Name of Server as Shown on the Client Server List place?
On player hours for the last seven days, Name of Server as Shown on the Client Server List sits at #15,341, inside the top 69% of ranked servers.
Rules and settings
How is Name of Server as Shown on the Client Server List configured, and what rules apply?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Name of Server as Shown on the Client Server List?
The map on Name of Server as Shown on the Client Server List is procedural and the game generates it.
Connecting
What is the way to join Name of Server as Shown on the Client Server List?
To connect, start Rust and enter client.connect 88.216.127.195:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.