Server profile
ServerName
Offline, with 1 of 5 players on; ranked #13,777 of every public Rust server, the top 62%. It last wiped 25d ago.
Offline 88.214.26.134:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does ServerName wipe?
Its rhythm cannot be read yet: ServerName has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 days 11 hours have passed since its current world was created.
Server
Which Rust version is ServerName on?
Running on Windows, ServerName is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ServerName, and is it online?
Offline at the moment, ServerName was last seen 22 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 6 October 2026 is when Rust Insights first saw it.
Where does ServerName run from?
There is no region published for ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 88.214.26.134:28015.
Lists and tags
What is meant by each tag on ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ServerName appear?
These Rust Insights lists include ServerName: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on ServerName right now, and how does that number move?
The last time ServerName was seen online was 22 days 11 hours ago, and it is offline now.
In the ranking of Rust servers, where does ServerName place?
The player-hours ranking for the last seven days puts ServerName at #13,777, among the top 62% of all ranked servers.
Map and rules
What settings and rules apply on ServerName?
The name of ServerName does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Join
What is the way to join ServerName?
To connect, start Rust and enter client.connect 88.214.26.134:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.