Server profile
Crazy Test Priv├®
Offline, with 1 of 1 players on; ranked #6,256 of every public Rust server, the top 28%. It last wiped 4d ago.
Offline 88.186.231.66:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 14:57 UTC4d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Crazy Test Priv├® look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.
On what schedule does Crazy Test Priv├® wipe?
Its rhythm cannot be read yet: Crazy Test Priv├® has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 4 days 20 hours have passed since its current world was created.
Server details
What Rust version is live on Crazy Test Priv├®?
Running on Windows, Crazy Test Priv├® is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Crazy Test Priv├®, and is it up at the moment?
Offline at the moment, Crazy Test Priv├® was last seen 37 hours ago. It spent 24 of the last 7 full days' 168 hours up, 14% of the time. Rust Insights first logged this server on 21 October 2026.
What location is listed for Crazy Test Priv├®?
There is no region published for Crazy Test Priv├®. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 88.186.231.66:28015 is where it answers.
Tags
What is meant by each tag on Crazy Test Priv├®?
When the game's server browser reads Crazy Test Priv├®, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Crazy Test Priv├®?
The Rust Insights lists that carry Crazy Test Priv├® are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Crazy Test Priv├® right now?
Crazy Test Priv├® is offline at the moment; the last sighting was 37 hours ago. The seven-day average is 1 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 1 players.
How does Crazy Test Priv├® compare with other Rust servers in the ranking?
Player hours over seven days put Crazy Test Priv├® at #6,256, within the top 28% of the ranked field.
Settings and rules
What are the settings and rules for Crazy Test Priv├®?
No gather rate appears in the name of Crazy Test Priv├®. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Connecting
How do you connect to Crazy Test Priv├®?
To connect, start Rust and enter client.connect 88.186.231.66:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.