Server profile · eu2
nameserver
Offline, with 0 of 15 players on; ranked #15,498 of every public Rust server. It last wiped 495d ago.
Offline 87.95.174.15:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does nameserver wipe?
The record of nameserver's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 495 days 6 hours have passed since its current world was created.
About the server
What Rust version is live on nameserver?
Running on Windows, nameserver is on Rust network protocol 2590 and build 123128. The same protocol is required to join, and Steam takes care of updating it.
How reliable is nameserver, and is it up at the moment?
Offline at the moment, nameserver was last seen 38 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
Where does nameserver run from?
nameserver does not publish a region, though the region code it carries is eu2. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 87.95.174.15:28015.
Lists and tags
What is meant by each tag on nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; v2590 (Protocol): Your game must run the same version to join: the protocol is 2590; cs123128 (Build): Build 123128 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $reu2 (Region code): Region code: eu2; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does nameserver appear?
These Rust Insights lists include nameserver: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Population history
What does the population of nameserver look like?
The last time nameserver was seen online was 38 days 16 hours ago, and it is offline now.
Where does nameserver sit in the rankings?
The player-hours ranking for the last seven days puts nameserver at #15,498, among the top – of all ranked servers.
Map and rules
What are the settings and rules for nameserver?
Nothing about gather rate is given in the name of nameserver. No group limit is published. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on nameserver?
The map on nameserver is procedural and the game generates it.
Connecting
How do you connect to nameserver?
Type client.connect 87.95.174.15:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.