Server profile
THE LION SQUAD Tirol Rust Server [PvP][DE/AT]
Online, with 0 of 100 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 356d ago.
Online 87.247.213.69:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] wipe, and how often?
Its rhythm cannot be read yet: THE LION SQUAD Tirol Rust Server [PvP][DE/AT] has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 356 days 15 hours have passed since its current world was created.
Server details
Does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] hold a steady frame rate?
The 48-hour average for server fps is 36, and 7 was the lowest seen. At its highest the entity count reached 123,246: buildings, deployables and everything else. Memory use peaked at 4,595 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] currently run?
Running on Linux, THE LION SQUAD Tirol Rust Server [PvP][DE/AT] is on Rust network protocol 2604 and build 136402. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is THE LION SQUAD Tirol Rust Server [PvP][DE/AT], and is it up at the moment?
THE LION SQUAD Tirol Rust Server [PvP][DE/AT] is currently reachable and online. The uptime it reports puts the last restart at about 15 days 18 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] sit?
There is no region published for THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 87.247.213.69:28015.
Lists and tags
What is meant by each tag on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?
These tags come from THE LION SQUAD Tirol Rust Server [PvP][DE/AT] and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2604 (Protocol): To join you need the same version; protocol 2604; cs136402 (Build): The game build is 136402; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] turn up among the Rust Insights lists and filters?
THE LION SQUAD Tirol Rust Server [PvP][DE/AT] appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of THE LION SQUAD Tirol Rust Server [PvP][DE/AT] look like?
Of its 100 slots, THE LION SQUAD Tirol Rust Server [PvP][DE/AT] currently has 0 filled. Its average over seven days comes to 0 players.
How does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] compare with other Rust servers in the ranking?
On player hours for the last seven days, THE LION SQUAD Tirol Rust Server [PvP][DE/AT] sits at #15,323, inside the top 69% of ranked servers.
Settings and rules
How is THE LION SQUAD Tirol Rust Server [PvP][DE/AT] configured, and what rules apply?
No gather rate appears in the name of THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?
The game generates the map on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]: procedural, size 4,500, seed 1059137560. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?
Type client.connect 87.247.213.69:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://lionsquad.at is its website.