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Rust Insights

Server profile

REVOLUTION 1917

Offline, with 2 of 10 players on; ranked #7,803 of every public Rust server, the top 35%. It last wiped 25d ago.

Filed under vanillamoddedoxide
Launch Rust and join
2/ 10 players now 20% full
27-day averagepeak 2
#7,803ranktop 35%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5214:0015:0016:0017:0018:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040014:0015:0016:0017:0018:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Note: Top 35% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.9 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:58 UTC25d ago 2 – running 0
Sun 27 Sep, 08:19 UTC30d ago 0 – 4.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 164 on average85/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average96/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average89/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average25/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at REVOLUTION 1917?

Recent wipes peaked at 1 players on average. 32 hours into the latest wipe, the crowd on the server reached its peak.

When does REVOLUTION 1917 wipe, and how often?

Its rhythm cannot be read yet: REVOLUTION 1917 has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 days 17 hours have passed since its current world was created.

Server

Does REVOLUTION 1917 hold a steady frame rate?

The 48-hour average for server fps is 231, and 222 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 93,288. Memory use peaked at 2,225 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on REVOLUTION 1917?

Running on Windows, REVOLUTION 1917 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is REVOLUTION 1917, and is it up at the moment?

The last sighting of REVOLUTION 1917 was 3 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 4 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 26 September 2026 is when Rust Insights first saw it.

What location is listed for REVOLUTION 1917?

No region is published by REVOLUTION 1917. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 87.225.97.157:28017 is where it answers.

Lists and tags

Which meanings sit behind the tags on REVOLUTION 1917?

When the game's server browser reads REVOLUTION 1917, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does REVOLUTION 1917 appear?

The Rust Insights lists that carry REVOLUTION 1917 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on REVOLUTION 1917 right now?

REVOLUTION 1917 is offline at the moment; the last sighting was 3 hours ago. Over the past week it peaked at 2 and averaged 2 players. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 2 players.

How does REVOLUTION 1917 compare with other Rust servers in the ranking?

On player hours for the last seven days, REVOLUTION 1917 sits at #7,803, inside the top 35% of ranked servers.

Settings and rules

What settings and rules apply on REVOLUTION 1917?

No gather rate appears in the name of REVOLUTION 1917. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

What is the map on REVOLUTION 1917?

The game generates the map on REVOLUTION 1917: procedural, size 4,000, seed 1903718342. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto REVOLUTION 1917?

To connect, start Rust and enter client.connect 87.225.97.157:28017 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.