Server profile
Pop_Rust_TEST_SERVER
Offline, with 2 of 20 players on; ranked #9,327 of every public Rust server, the top 42%. It last wiped 6d ago.
Offline 87.224.251.94:49998 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 42% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:37 UTC6d ago | 2 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Pop_Rust_TEST_SERVER look like once wipe day arrives?
Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 0 hours after it started.
When does Pop_Rust_TEST_SERVER wipe, and how often?
Its rhythm cannot be read yet: Pop_Rust_TEST_SERVER has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 6 days 23 hours have passed since its current world was created.
About the server
Which Rust version is Pop_Rust_TEST_SERVER on?
Running on Windows, Pop_Rust_TEST_SERVER is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Pop_Rust_TEST_SERVER, and is it online?
The last sighting of Pop_Rust_TEST_SERVER was 6 days 21 hours ago, and it is offline at present. It spent 3 of the last 7 full days' 168 hours up, 2% of the time. The first record Rust Insights has of it is 21 September 2026.
Where does Pop_Rust_TEST_SERVER run from?
A region is not published by Pop_Rust_TEST_SERVER. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 87.224.251.94:49998 is where it answers.
Lists and tags
Which meanings sit behind the tags on Pop_Rust_TEST_SERVER?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Pop_Rust_TEST_SERVER publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Pop_Rust_TEST_SERVER appear?
The Rust Insights lists that carry Pop_Rust_TEST_SERVER are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of Pop_Rust_TEST_SERVER look like?
Pop_Rust_TEST_SERVER is offline at the moment; the last sighting was 6 days 21 hours ago. Over the past week it peaked at 2 and averaged 2 players.
Where does Pop_Rust_TEST_SERVER sit in the rankings?
Player hours over seven days put Pop_Rust_TEST_SERVER at #9,327, within the top 42% of the ranked field.
Settings and rules
What settings and rules apply on Pop_Rust_TEST_SERVER?
The name of Pop_Rust_TEST_SERVER does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Pop_Rust_TEST_SERVER?
The game generates the map on Pop_Rust_TEST_SERVER: procedural, size 6,000, seed 2345462. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.
Join
What is the way to join Pop_Rust_TEST_SERVER?
Type client.connect 87.224.251.94:49998 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://t.me/rust_pve.