Server profile · EU
[EU] Survivor
Online, with 0 of 100 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 9d ago.
Online EU 87.212.65.214:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:26 UTC9d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |59/999
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA1/100
- AQRUX RUST BUILD | CREATIVE | SANDBOX18/100
- Intoxicated EU Sandbox - Creative | Build | Noclip14/150
- ShockRust | Build Обновление9/50
- [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire5/50
The short version
Quick answers
From the figures on this page.
Wipe days
On [EU] Survivor, what happens on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does [EU] Survivor wipe?
The record of [EU] Survivor's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 9 days 7 hours ago.
Server details
What does performance look like on [EU] Survivor?
The 48-hour average for server fps is 115, and 88 was the lowest seen. At its highest the entity count reached 111,930: buildings, deployables and everything else. The highest memory figure was 3,708 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on [EU] Survivor?
Running on Linux, [EU] Survivor is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has [EU] Survivor stayed online, and is it up now?
At the time of this check [EU] Survivor is online. Going by the uptime figure it gives, its last restart was around 2 days 13 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does [EU] Survivor sit?
With its EU tag, [EU] Survivor lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 87.212.65.214:28015.
Server tags
How should you read the tags listed for [EU] Survivor?
When the game's server browser reads [EU] Survivor, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^k (Build server): Base design and practice are the point; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does [EU] Survivor appear?
The Rust Insights lists that carry [EU] Survivor are Rust servers in Europe, Modded Rust servers, explained and Rust build and creative servers. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on [EU] Survivor right now?
At the time of this refresh, [EU] Survivor holds 0 players on 100 slots. Its average over seven days comes to 0 players.
How does [EU] Survivor compare with other Rust servers in the ranking?
[EU] Survivor holds #15,338 for player hours over the last seven days, #2,563 in Europe and in the top 69% of all ranked servers.
Settings and rules
How is [EU] Survivor configured, and what rules apply?
No gather rate appears in the name of [EU] Survivor. The default of 8 players per group is what applies here. build & creative is the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
Which map is live on [EU] Survivor?
Size 4,500 and seed 6738 define the procedural map on [EU] Survivor, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join [EU] Survivor?
Open the console with F1 in Rust and enter client.connect 87.212.65.214:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.