Server profile
Private Test Server
Offline, with 1 of 10 players on; ranked #8,594 of every public Rust server, the top 39%. It last wiped 6d ago.
Offline 87.126.24.28:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:58 UTC6d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Private Test Server?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.
On what schedule does Private Test Server wipe?
Its rhythm cannot be read yet: Private Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 6 days 4 hours ago.
About the server
Which Rust version is Private Test Server on?
Running on Windows, Private Test Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has Private Test Server stayed online, and is it up now?
The last sighting of Private Test Server was 27 hours ago, and it is offline at present. It spent 9 of the last 5 full days' 120 hours up, 8% of the time. The first record Rust Insights has of it is 22 October 2026.
Where does Private Test Server run from?
A region is not published by Private Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 87.126.24.28:28015.
Server tags
What is meant by each tag on Private Test Server?
These tags come from Private Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Private Test Server turn up among the Rust Insights lists and filters?
Private Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on Private Test Server right now, and how does that number move?
Private Test Server was last seen 27 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 19:00 UTC, with an average of 1 players.
How does Private Test Server compare with other Rust servers in the ranking?
On player hours for the last seven days, Private Test Server sits at #8,594, inside the top 39% of ranked servers.
Map and rules
What settings and rules apply on Private Test Server?
No gather rate appears in the name of Private Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.
What is the map on Private Test Server?
The map on Private Test Server is procedural and the game generates it.
Connecting
How can you get onto Private Test Server?
To connect, start Rust and enter client.connect 87.126.24.28:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.