Server profile
My Rust server | Powered by AMP
Offline, with 0 of 100 players on; ranked #11,778 of every public Rust server, the top 53%. It last wiped 4d ago.
Offline 87.106.32.171:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:16 UTC4d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On My Rust server | Powered by AMP, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does My Rust server | Powered by AMP wipe, and on which day?
Its rhythm cannot be read yet: My Rust server | Powered by AMP has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 4 days 7 hours ago.
Server
Which Rust version is My Rust server | Powered by AMP on?
The Rust build is network protocol 2635 and build 167781, running on Linux, for My Rust server | Powered by AMP. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for My Rust server | Powered by AMP, and is it online?
Offline at the moment, My Rust server | Powered by AMP was last seen 4 days 3 hours ago. The last 7 full days gave 4 of 168 hours up, or 2% of the time. On 17 September 2026 is when Rust Insights first saw it.
Where does My Rust server | Powered by AMP run from?
No region is published by My Rust server | Powered by AMP. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 87.106.32.171:28015.
Server tags
How should you read the tags listed for My Rust server | Powered by AMP?
When the game's server browser reads My Rust server | Powered by AMP, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature My Rust server | Powered by AMP?
These Rust Insights lists include My Rust server | Powered by AMP: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of My Rust server | Powered by AMP look like?
My Rust server | Powered by AMP was last seen 4 days 3 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1.
Where does My Rust server | Powered by AMP sit in the rankings?
The player-hours ranking for the last seven days puts My Rust server | Powered by AMP at #11,778, among the top 53% of all ranked servers.
Rules and settings
How is My Rust server | Powered by AMP configured, and what rules apply?
Nothing about gather rate is given in the name of My Rust server | Powered by AMP. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on My Rust server | Powered by AMP?
My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 1324188879, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join My Rust server | Powered by AMP?
Type client.connect 87.106.32.171:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.