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Rust Insights

Server profile

Rust

Online, with 0 of 50 players on; ranked #15,290 of every public Rust server, the top 69%. It last wiped 18d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,290ranktop 69%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:49 UTC18d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average32/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average49/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average16/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average50/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average238/260

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Rust, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 3 hours after it started.

How often does Rust wipe, and on which day?

Too few wipes are on record for Rust to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 18 days 8 hours ago.

Server details

What Rust version is live on Rust?

The Rust build is network protocol 2634 and build 167398, running on Linux, for Rust. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Rust, and is it up at the moment?

At the time of this check Rust is online. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 10 October 2026.

What location is listed for Rust?

There is no region published for Rust. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 87.106.163.144:28015.

Lists and tags

Which meanings sit behind the tags on Rust?

When the game's server browser reads Rust, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Rust turn up among the Rust Insights lists and filters?

Rust appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of Rust look like?

Of its 50 slots, Rust currently has 0 filled. Across the past week the mean was 0 players.

Where does Rust sit in the rankings?

On player hours for the last seven days, Rust sits at #15,290, inside the top 69% of ranked servers.

Map and rules

What are the settings and rules for Rust?

No gather rate appears in the name of Rust. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched off.

What is the map on Rust?

The map on Rust is procedural and the game generates it.

How to join

What is the way to join Rust?

To connect, start Rust and enter client.connect 87.106.163.144:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.