Server profile
CrowdControlServer
Offline, with 0 of 10 players on; ranked #15,483 of every public Rust server, the top 71%. It last wiped 36d ago.
Offline 86.76.104.209:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does CrowdControlServer wipe?
Too few wipes are on record for CrowdControlServer to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 36 days 13 hours ago.
Server
What Rust version is live on CrowdControlServer?
Rust network protocol 2633 and build 164530 on Windows is what CrowdControlServer runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for CrowdControlServer, and is it online?
CrowdControlServer is offline at the moment; the last time it was seen was 15 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 21 September 2026.
What location is listed for CrowdControlServer?
A region is not published by CrowdControlServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 86.76.104.209:28015.
Server tags
How should you read the tags listed for CrowdControlServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what CrowdControlServer publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does CrowdControlServer turn up among the Rust Insights lists and filters?
These Rust Insights lists include CrowdControlServer: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on CrowdControlServer right now, and how does that number move?
CrowdControlServer is offline at the moment; the last sighting was 15 days 14 hours ago.
In the ranking of Rust servers, where does CrowdControlServer place?
On player hours for the last seven days, CrowdControlServer sits at #15,483, inside the top 71% of ranked servers.
Map and rules
What settings and rules apply on CrowdControlServer?
The name of CrowdControlServer does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on CrowdControlServer?
The map on CrowdControlServer is procedural and the game generates it.
Join
How can you get onto CrowdControlServer?
Type client.connect 86.76.104.209:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.