Server profile
Poly Sandbox (test)
Offline, with 0 of 10 players on; ranked #15,975 of every public Rust server, the top 71%. It last wiped 25d ago.
Offline 86.29.218.233:28025 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:13 UTC25d ago | 0 | – | running | 0 |
| Wed 23 Sep, 16:46 UTC35d ago | 1 | halved by day 1 | 10.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |214/999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |188/999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes39/150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA30/100
- AQRUX RUST BUILD | CREATIVE | SANDBOX14/100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight33/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Poly Sandbox (test)?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.
When does Poly Sandbox (test) wipe, and how often?
Too few wipes are on record for Poly Sandbox (test) to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 days 1 hours have passed since its current world was created.
About the server
On what version does Poly Sandbox (test) currently run?
Running on Linux, Poly Sandbox (test) is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Poly Sandbox (test), and is it online?
Poly Sandbox (test) is offline at the moment; the last time it was seen was 23 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Poly Sandbox (test) run from?
No region is published by Poly Sandbox (test). Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 86.29.218.233:28025.
Server tags
Which meanings sit behind the tags on Poly Sandbox (test)?
These tags come from Poly Sandbox (test) and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Poly Sandbox (test) turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Poly Sandbox (test) are Modded Rust servers, explained and Rust build and creative servers. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Poly Sandbox (test) look like?
Poly Sandbox (test) is offline at the moment; the last sighting was 23 days 22 hours ago.
Where does Poly Sandbox (test) sit in the rankings?
On player hours for the last seven days, Poly Sandbox (test) sits at #15,975, inside the top 71% of ranked servers.
Settings and rules
What are the settings and rules for Poly Sandbox (test)?
The name of Poly Sandbox (test) does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Poly Sandbox (test)?
The game generates the map on Poly Sandbox (test), which is procedural.
How to join
How can you get onto Poly Sandbox (test)?
To connect, start Rust and enter client.connect 86.29.218.233:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.