Server profile
Development Server
Offline, with 0 of 50 players on; ranked #9,979 of every public Rust server, the top 45%. It last wiped 3d ago.
Offline 86.238.105.0:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 45% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:41 UTC3d ago | 1 | – | running | 0 |
| Tue 20 Oct, 19:07 UTC8d ago | 1 | held half | 5.1 days | 1 |
| Sun 18 Oct, 16:45 UTC10d ago | 1 | – | 2.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Development Server look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 1 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
When does Development Server wipe, and how often?
There is no next wipe to predict: Development Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 3 days 2 hours ago.
About the server
What Rust version is live on Development Server?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Development Server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Development Server, and is it up at the moment?
The last sighting of Development Server was 3 days ago, and it is offline at present. It spent 9 of the last 7 full days' 168 hours up, 5% of the time. Rust Insights first logged this server on 18 October 2026.
What location is listed for Development Server?
No region is published by Development Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 86.238.105.0:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on Development Server?
These tags come from Development Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Development Server appear?
The Rust Insights lists that carry Development Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Development Server right now, and how does that number move?
The last time Development Server was seen online was 3 days ago, and it is offline now. A weekly average of 0 players goes with a peak of 1.
Where does Development Server sit in the rankings?
Player hours over seven days put Development Server at #9,979, within the top 45% of the ranked field.
Rules and settings
How is Development Server configured, and what rules apply?
The name of Development Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Development Server?
The game generates the map on Development Server, which is procedural.
How to join
How can you get onto Development Server?
Open the console with F1 in Rust and enter client.connect 86.238.105.0:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.