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Rust Insights

Server profile

Rift Servers | Local Development

Offline, with 0 of 10 players on; ranked #15,128 of every public Rust server, the top 69%. It last wiped 9d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,128ranktop 69%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average51/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average64/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average62/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Rift Servers | Local Development wipe, and how often?

Its rhythm cannot be read yet: Rift Servers | Local Development has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 9 days 7 hours ago.

Server details

What Rust version is live on Rift Servers | Local Development?

Running on Windows, Rift Servers | Local Development is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Rift Servers | Local Development, and is it up at the moment?

Rift Servers | Local Development is offline at the moment; the last time it was seen was 8 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 19 October 2026.

What location is listed for Rift Servers | Local Development?

No region is published by Rift Servers | Local Development. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 86.2.84.161:28015.

Server tags

How should you read the tags listed for Rift Servers | Local Development?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rift Servers | Local Development publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Rift Servers | Local Development turn up among the Rust Insights lists and filters?

These Rust Insights lists include Rift Servers | Local Development: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on Rift Servers | Local Development right now?

Rift Servers | Local Development is offline at the moment; the last sighting was 8 days 6 hours ago.

How does Rift Servers | Local Development compare with other Rust servers in the ranking?

On player hours for the last seven days, Rift Servers | Local Development sits at #15,128, inside the top 69% of ranked servers.

Map and rules

How is Rift Servers | Local Development configured, and what rules apply?

No gather rate appears in the name of Rift Servers | Local Development. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on Rift Servers | Local Development?

A procedural map, generated by the game, is what Rift Servers | Local Development runs.

How to join

How can you get onto Rift Servers | Local Development?

To connect, start Rust and enter client.connect 86.2.84.161:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.