Server profile
HVTZ
Offline, with 0 of 100 players on; ranked #15,480 of every public Rust server. It last wiped 43d ago.
Offline 86.170.187.132:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does HVTZ wipe, and how often?
The record of HVTZ's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 43 days 11 hours have passed since its current world was created.
Server details
On what version does HVTZ currently run?
Running on Windows, HVTZ is on Rust network protocol 2633 and build 163794. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is HVTZ, and is it up at the moment?
The last sighting of HVTZ was 43 days 3 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 September 2026 is when Rust Insights first saw it.
What location is listed for HVTZ?
No region is published by HVTZ. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 86.170.187.132:28015.
Lists and tags
How should you read the tags listed for HVTZ?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what HVTZ publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does HVTZ turn up among the Rust Insights lists and filters?
These Rust Insights lists include HVTZ: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of HVTZ look like?
HVTZ was last seen 43 days 3 hours ago and is offline right now.
Where does HVTZ sit in the rankings?
Player hours over seven days put HVTZ at #15,480, within the top – of the ranked field.
Rules and settings
What are the settings and rules for HVTZ?
No gather rate appears in the name of HVTZ. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on HVTZ?
The map on HVTZ is procedural and the game generates it.
Join
What is the way to join HVTZ?
Open the console with F1 in Rust and enter client.connect 86.170.187.132:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.