Server profile
#RAGS PRODUCTION TEST SERVER
Offline, with 1 of 100 players on; ranked #14,192 of every public Rust server, the top 65%. It last wiped 14d ago.
Offline 86.159.123.208:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 09:26 UTC10d ago | 1 | – | running | 1 |
| Thu 15 Oct, 09:08 UTC14d ago | 1 | – | 4 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On #RAGS PRODUCTION TEST SERVER, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does #RAGS PRODUCTION TEST SERVER wipe?
Its rhythm cannot be read yet: #RAGS PRODUCTION TEST SERVER has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 14 days 7 hours ago.
About the server
What Rust version is live on #RAGS PRODUCTION TEST SERVER?
Rust network protocol 2634 and build 167781 on Windows is what #RAGS PRODUCTION TEST SERVER runs. Joining needs your game on the same protocol, which Steam updates for you.
Has #RAGS PRODUCTION TEST SERVER stayed online, and is it up now?
#RAGS PRODUCTION TEST SERVER is offline at the moment; the last time it was seen was 10 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 9 October 2026.
What location is listed for #RAGS PRODUCTION TEST SERVER?
No region is published by #RAGS PRODUCTION TEST SERVER. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 86.159.123.208:28015.
Tags
Which meanings sit behind the tags on #RAGS PRODUCTION TEST SERVER?
These tags come from #RAGS PRODUCTION TEST SERVER and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature #RAGS PRODUCTION TEST SERVER?
These Rust Insights lists include #RAGS PRODUCTION TEST SERVER: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of #RAGS PRODUCTION TEST SERVER look like?
#RAGS PRODUCTION TEST SERVER is offline at the moment; the last sighting was 10 days 5 hours ago.
In the ranking of Rust servers, where does #RAGS PRODUCTION TEST SERVER place?
Player hours over seven days put #RAGS PRODUCTION TEST SERVER at #14,192, within the top 65% of the ranked field.
Rules and settings
What settings and rules apply on #RAGS PRODUCTION TEST SERVER?
No gather rate appears in the name of #RAGS PRODUCTION TEST SERVER. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
How to join
How can you get onto #RAGS PRODUCTION TEST SERVER?
To connect, start Rust and enter client.connect 86.159.123.208:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.