Server profile
RustID Test Server
Online, with 0 of 500 players on; ranked #7,897 of every public Rust server, the top 35%. It makes a new world every few hours rather than wiping.
Online 86.15.67.166:28025 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 35% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:53 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 17:10 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 16:24 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 15:04 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 00:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 22:20 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 21:42 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 21:32 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 20:35 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 14:22 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 06:53 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 14:18 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:10 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 10:48 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 07:47 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 20:51 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 20:16 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 19:36 UTC5d ago | – | – | – | 0 |
| Sun 11 Oct, 11:31 UTC17d ago | – | – | – | 1 |
| Sun 11 Oct, 10:43 UTC17d ago | 1 | halved by day 1 | 12.4 days | 1 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does RustID Test Server wipe?
None of the resets on RustID Test Server counts as a wipe: a new world is made every few hours and no wipe schedule is kept.
Server
Which Rust version is RustID Test Server on?
Rust network protocol 2635 and build 168909 on Windows is what RustID Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.
Has RustID Test Server stayed online, and is it up now?
RustID Test Server is currently reachable and online. It spent 165 of the last 7 full days' 168 hours up, 98% of the time. On 22 September 2026 is when Rust Insights first saw it.
What location is listed for RustID Test Server?
There is no region published for RustID Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. 86.15.67.166:28025 is where it answers.
Tags
Which meanings sit behind the tags on RustID Test Server?
These tags come from RustID Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does RustID Test Server appear?
These Rust Insights lists include RustID Test Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What does the population of RustID Test Server look like?
At the time of this refresh, RustID Test Server holds 0 players on 500 slots. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 16:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does RustID Test Server place?
On player hours for the last seven days, RustID Test Server sits at #7,897, inside the top 35% of ranked servers.
Rules and settings
What settings and rules apply on RustID Test Server?
Nothing about gather rate is given in the name of RustID Test Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
How to join
How can you get onto RustID Test Server?
Open the console with F1 in Rust and enter client.connect 86.15.67.166:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.