Server profile
RustDev
Offline, with 0 of 5 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 14d ago.
Offline 85.67.142.242:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does RustDev wipe, and on which day?
The record of RustDev's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 14 days 17 hours have passed since its current world was created.
About the server
On what version does RustDev currently run?
Rust network protocol 2634 and build 167584 on Windows is what RustDev runs. You can only join if your game is on the same protocol; Steam handles that update.
Has RustDev stayed online, and is it up now?
RustDev is offline at the moment; the last time it was seen was 5 days 8 hours ago. The last 5 full days gave 1 of 120 hours up, or 1% of the time. On 23 October 2026 is when Rust Insights first saw it.
What location is listed for RustDev?
No region is published by RustDev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 85.67.142.242:28015.
Tags
What is meant by each tag on RustDev?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what RustDev publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does RustDev appear?
These Rust Insights lists include RustDev: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on RustDev right now?
The last time RustDev was seen online was 5 days 8 hours ago, and it is offline now. Across the past week the mean was 0 players.
Where does RustDev sit in the rankings?
On player hours for the last seven days, RustDev sits at #15,323, inside the top 69% of ranked servers.
Rules and settings
What settings and rules apply on RustDev?
Nothing about gather rate is given in the name of RustDev. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on RustDev?
The map on RustDev is procedural and the game generates it.
How to join
What is the way to join RustDev?
Type client.connect 85.67.142.242:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.