Server profile
TEST SERVER
Offline, with 1 of 1 players on; ranked #14,711 of every public Rust server, the top 67%. It last wiped 10d ago.
Offline 85.66.119.0:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does TEST SERVER wipe, and on which day?
Too few wipes are on record for TEST SERVER to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 10 days 21 hours ago.
About the server
Which Rust version is TEST SERVER on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for TEST SERVER. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TEST SERVER, and is it up at the moment?
Offline at the moment, TEST SERVER was last seen 10 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 17 October 2026.
Where does TEST SERVER run from?
No region is published by TEST SERVER. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 85.66.119.0:28015.
Server tags
How should you read the tags listed for TEST SERVER?
When the game's server browser reads TEST SERVER, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TEST SERVER appear?
The Rust Insights lists that carry TEST SERVER are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on TEST SERVER right now, and how does that number move?
The last time TEST SERVER was seen online was 10 days 21 hours ago, and it is offline now.
Where does TEST SERVER sit in the rankings?
Player hours over seven days put TEST SERVER at #14,711, within the top 67% of the ranked field.
Rules and settings
What are the settings and rules for TEST SERVER?
Nothing about gather rate is given in the name of TEST SERVER. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.
What is the map on TEST SERVER?
The game generates the map on TEST SERVER, which is procedural.
How to join
What is the way to join TEST SERVER?
Type client.connect 85.66.119.0:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.