Server profile
Daniel local server
Offline, with 1 of 10 players on; ranked #13,592 of every public Rust server, the top 62%. It last wiped 17d ago.
Offline 85.64.244.44:28015 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Daniel local server wipe, and how often?
Too few wipes are on record for Daniel local server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 17 days 12 hours have passed since its current world was created.
Server details
Which Rust version is Daniel local server on?
Running on Windows, Daniel local server is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Daniel local server, and is it up at the moment?
The last sighting of Daniel local server was 17 days 12 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 10 October 2026 is when Rust Insights first saw it.
What location is listed for Daniel local server?
A region is not published by Daniel local server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 85.64.244.44:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on Daniel local server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon are what Daniel local server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Daniel local server appear?
These Rust Insights lists include Daniel local server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Daniel local server right now?
Daniel local server was last seen 17 days 12 hours ago and is offline right now.
Where does Daniel local server sit in the rankings?
On player hours for the last seven days, Daniel local server sits at #13,592, inside the top 62% of ranked servers.
Settings and rules
What are the settings and rules for Daniel local server?
The name of Daniel local server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Daniel local server?
The map on Daniel local server is procedural and the game generates it.
Connecting
How do you connect to Daniel local server?
To connect, start Rust and enter client.connect 85.64.244.44:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.