Server profile
LinuxGSM
Offline, with 0 of 50 players on; ranked #15,547 of every public Rust server, the top 71%. It last wiped 15d ago.
Offline 85.55.67.113:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does LinuxGSM wipe?
Its rhythm cannot be read yet: LinuxGSM has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 15 days 17 hours have passed since its current world was created.
About the server
On what version does LinuxGSM currently run?
Running on Linux, LinuxGSM is on Rust network protocol 2634 and build 167584. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is LinuxGSM, and is it up at the moment?
LinuxGSM is offline at the moment; the last time it was seen was 15 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 12 October 2026.
Where does LinuxGSM run from?
There is no region published for LinuxGSM. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 85.55.67.113:28015.
Server tags
What is meant by each tag on LinuxGSM?
When the game's server browser reads LinuxGSM, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does LinuxGSM appear?
These Rust Insights lists include LinuxGSM: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of LinuxGSM look like?
The last time LinuxGSM was seen online was 15 days 17 hours ago, and it is offline now.
How does LinuxGSM compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts LinuxGSM at #15,547, among the top 71% of all ranked servers.
Map and rules
How is LinuxGSM configured, and what rules apply?
Nothing about gather rate is given in the name of LinuxGSM. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on LinuxGSM?
A procedural map, generated by the game, is what LinuxGSM runs.
Connecting
How can you get onto LinuxGSM?
Open the console with F1 in Rust and enter client.connect 85.55.67.113:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.