Server profile
myserver
Offline, with 0 of 1 players on; ranked #15,124 of every public Rust server, the top 70%. It last wiped 38d ago.
Offline 85.236.188.146:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does myserver wipe, and how often?
Too few wipes are on record for myserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 38 days 7 hours ago.
Server details
On what version does myserver currently run?
The Rust build is network protocol 2633 and build 164530, running on Windows, for myserver. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for myserver, and is it online?
myserver is offline at the moment; the last time it was seen was 35 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 20 September 2026.
Where does myserver run from?
There is no region published for myserver. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 85.236.188.146:28015.
Lists and tags
How should you read the tags listed for myserver?
These tags come from myserver and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does myserver turn up among the Rust Insights lists and filters?
These Rust Insights lists include myserver: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of myserver look like?
myserver was last seen 35 days 1 hours ago and is offline right now.
Where does myserver sit in the rankings?
Player hours over seven days put myserver at #15,124, within the top 70% of the ranked field.
Rules and settings
How is myserver configured, and what rules apply?
The name of myserver does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on myserver?
A procedural map, generated by the game, is what myserver runs.
Connecting
What is the way to join myserver?
Type client.connect 85.236.188.146:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.