Server profile
Test server
Online, with 0 of 120 players on; ranked #15,358 of every public Rust server, the top 69%. It last wiped 207d ago.
Online 85.234.86.228:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Test server wipe?
Too few wipes are on record for Test server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 207 days 11 hours ago.
Server details
Which Rust version is Test server on?
Rust network protocol 2345 on Windows is what Test server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test server, and is it online?
Test server is currently reachable and online. The last 3 full days gave 28 of 72 hours up, or 39% of the time. On 25 October 2026 is when Rust Insights first saw it.
Where does Test server run from?
A region is not published by Test server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 85.234.86.228:28015.
Tags
How should you read the tags listed for Test server?
These tags come from Test server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): It holds 120 slots; v2345 (Protocol): To join you need the same version; protocol 2345; ptrak (Networking): Rust's standard network layer, RakNet, carries it; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hcee54154 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Test server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded.
Population
How many players are on Test server right now?
Test server shows 0 players at the moment, against 120 slots. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does Test server place?
On player hours for the last seven days, Test server sits at #15,358, inside the top 69% of ranked servers.
Rules and settings
How is Test server configured, and what rules apply?
Nothing about gather rate is given in the name of Test server. The server does not publish a group limit. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Anti-cheat: VAC, from Valve, is off.
What is the map on Test server?
The game generates the map on Test server, which is procedural.
Connecting
How do you connect to Test server?
Open the console with F1 in Rust and enter client.connect 85.234.86.228:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.