Skip to the story

Live edition34,270 playing on 11,596 servers

Rust Insights

Server profile · EU

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]

Online, with 0 of 100 players on; ranked #5,435 of every public Rust server, the top 24%. It last wiped 4d ago.

Filed under 10x biweekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 2
#5,435ranktop 24% · #1789 in EU
4d agolast wipebiweekly schedule
2d 10hnext wipeFri 30 Oct, 15:32 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5206:0015:0000:0009:0018:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608006:0015:0000:0009:0018:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 24% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Friday 30 October, 15:32 UTC, in 2d 10h. Every 7 days 4 hours · medium confidence

7.3 days usual gap between real wipes
80% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

Coming wipes

  1. 2d 10hFri 30 Oct, 15:32 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 9d 14hFri 6 Nov, 19:17 UTC
  4. 16d 17hFri 13 Nov, 23:02 UTC
  5. 23d 21hSat 21 Nov, 02:48 UTC
  6. 31d 1hSat 28 Nov, 06:33 UTC
  7. 36d 13hThu 3 Dec, 19:00 UTCFW
  8. 38d 5hSat 5 Dec, 10:18 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:46 UTC4d ago 2 – running 0
Fri 16 Oct, 08:01 UTC11d ago 4 halved by day 3 7.2 days 0
Thu 8 Oct, 16:07 UTC19d ago 4 halved by day 5 7.7 days 0
Fri 2 Oct, 12:56 UTC25d ago 5 halved by day 4 6.1 days 0
Fri 25 Sep, 03:33 UTC33d ago 3 halved by day 1 7.4 days 0
Thu 17 Sep, 19:33 UTC40d ago 3 halved by day 4 7.3 days 4

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average22/150
  2. PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 10 on average2/100
  3. [EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average0/50
  4. Turbo Rust 10x | PvP | MyMini | SkinBox | x10EU · groups of 20+ · 10x · biweekly · 2 on average0/200
  5. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 341 on average91/100
  6. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 149 on average32/400

The short version

Quick answers

From the figures on this page.

Wipe days

On Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], what happens on wipe day?

At their busiest, its recent wipes drew 3 players on average. 8 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 4.

On what schedule does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] wipe?

Recent wipes on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] have come about 7.3 days apart. Friday 30 October at 15:32 UTC is when the next wipe is due. The world you are playing on now was made 4 days 17 hours ago. Its tags carry an every-two-weeks wipe schedule.

About the server

How well does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] perform?

Average server fps over the last 48 hours was 57, with a floor of 24. The world held a peak of 82,608 entities, counting buildings, deployables and all the rest. It drew as much as 3,251 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] currently run?

Running on Linux, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] stayed online, and is it up now?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is currently reachable and online. Going by the uptime figure it gives, its last restart was around 26 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] sit?

With its EU tag, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 85.233.150.44:35010 is where it answers.

Server tags

How should you read the tags listed for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files this server under Europe are what Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] appear?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] appears among the following Rust Insights lists: 10x Rust servers, by the numbers, Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Player counts

What does the population of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] look like?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] shows 0 players at the moment, against 100 slots. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 06:00 UTC, with an average of 2 players.

In the ranking of Rust servers, where does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] place?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] holds #5,435 for player hours over the last seven days, #1,789 in Europe and in the top 24% of all ranked servers.

Map and rules

What are the settings and rules for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

A 10x gather rate is what the name of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] states. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

The game generates the map on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]: procedural, size 3,700, seed 2090362659. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

Open the console with F1 in Rust and enter client.connect 85.233.150.44:35010. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. http://cloudrust.ru/ is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.