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Rust Insights

Server profile

(DEV) Krizalium

Offline, with 1 of 2 players on; ranked #12,040 of every public Rust server, the top 54%. It last wiped 26d ago.

Filed under monthly wipes moddedcarbonpvehardcore
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 2 players now 50% full
17-day averagepeak 1
#12,040ranktop 54%
26d agolast wipemonthly schedule
8d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct28 Oct

Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

2.1 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctWed 30 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:37 UTC26d ago 2 – running 2
Wed 30 Sep, 16:22 UTC27d ago 2 – 0.9 days 1
Sun 27 Sep, 11:12 UTC30d ago 2 held half 3.2 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 9 on average2/51
  2. [RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 7 on average6/96
  3. OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progressiongroups of 8+ · monthly · 4 on average3/50
  4. |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcoreno group limit · 1x · monthly · 2 on average4/200
  5. Dark Void | Custom PvE | NPCs + Events | Hardcoregroups of 8+ · monthly · 2 on average3/100
  6. Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!NA · no group limit · monthly · 2 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at (DEV) Krizalium?

Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does (DEV) Krizalium wipe, and how often?

The only wipe on (DEV) Krizalium is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days 16 hours ago. The tags put wipes at monthly.

About the server

On what version does (DEV) Krizalium currently run?

Rust network protocol 2634 and build 167781 on Windows is what (DEV) Krizalium runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is (DEV) Krizalium, and is it up at the moment?

The last sighting of (DEV) Krizalium was 5 days 21 hours ago, and it is offline at present. The last 7 full days gave 3 of 168 hours up, or 2% of the time. The first record Rust Insights has of it is 14 September 2026.

What location is listed for (DEV) Krizalium?

No region is published by (DEV) Krizalium. Rust Insights reports the location a server declares, not the physical place of the machine. 85.209.46.185:28025 is where it answers.

Tags

Which meanings sit behind the tags on (DEV) Krizalium?

The tags gmhardcore (Game mode): Hardcore rules make the game harsher; mp2 (Max players): It holds 2 slots; ts16 (Group limit): A team holds 16 players at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^h (Hardcore): Hardcore mode, as Facepunch defines it: harsher survival and fewer helpers; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what (DEV) Krizalium publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does (DEV) Krizalium turn up among the Rust Insights lists and filters?

These Rust Insights lists include (DEV) Krizalium: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on (DEV) Krizalium right now, and how does that number move?

The last time (DEV) Krizalium was seen online was 5 days 21 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players.

How does (DEV) Krizalium compare with other Rust servers in the ranking?

Player hours over seven days put (DEV) Krizalium at #12,040, within the top 54% of the ranked field.

Settings and rules

How is (DEV) Krizalium configured, and what rules apply?

The name of (DEV) Krizalium does not state a gather rate. The group cap stands at 16 players. hardcore is the game mode, The toughest mode from Facepunch. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

What is the map on (DEV) Krizalium?

A procedural map of size 4,500 is what (DEV) Krizalium runs, generated by the game. Its map carries the name Custom Map.

Join

How do you connect to (DEV) Krizalium?

To connect, start Rust and enter client.connect 85.209.46.185:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/3sppjkmR3M.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,^z,^y,^m,^h,^p,gmhardcore,cs167781,ts16

Game

gmhardcore
Game mode Hardcore rules make the game harsher.
mp2
Max players It holds 2 slots.
ts16
Group limit A team holds 16 players at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^h
Hardcore Hardcore mode, as Facepunch defines it: harsher survival and fewer helpers.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.