Server profile
Local Preview
Offline, with 0 of 2 players on; ranked #15,126 of every public Rust server. It last wiped 45d ago.
Offline 85.203.54.169:28015 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Local Preview wipe, and on which day?
The record of Local Preview's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 45 days 14 hours ago.
Server details
On what version does Local Preview currently run?
The Rust build is network protocol 2633 and build 163794, running on Windows, for Local Preview. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Local Preview, and is it online?
The last sighting of Local Preview was 45 days 9 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 September 2026.
Where does Local Preview run from?
A region is not published by Local Preview. Rust Insights reports the location a server declares, not the physical place of the machine. 85.203.54.169:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Local Preview?
These tags come from Local Preview and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Local Preview turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Local Preview are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Local Preview right now?
Local Preview is offline at the moment; the last sighting was 45 days 9 hours ago.
Where does Local Preview sit in the rankings?
Player hours over seven days put Local Preview at #15,126, within the top – of the ranked field.
Rules and settings
What are the settings and rules for Local Preview?
No gather rate appears in the name of Local Preview. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Join
What is the way to join Local Preview?
To connect, start Rust and enter client.connect 85.203.54.169:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.