Server profile
LinuxGSM
Online, with 0 of 13 players on; ranked #12,784 of every public Rust server, the top 58%. It last wiped 12d ago.
Online 85.199.68.165:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does LinuxGSM wipe, and how often?
An estimate from the force wipe gives the next wipe on LinuxGSM. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 12 days 23 hours ago. The tags put wipes at monthly.
Server
What Rust version is live on LinuxGSM?
Rust network protocol 2634 and build 167781 on Linux is what LinuxGSM runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for LinuxGSM, and is it online?
At the time of this check LinuxGSM is online. It spent 109 of the last 7 full days' 168 hours up, 65% of the time. Rust Insights first logged this server on 14 October 2026.
What location is listed for LinuxGSM?
A region is not published by LinuxGSM. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 85.199.68.165:28015.
Lists and tags
What is meant by each tag on LinuxGSM?
When the game's server browser reads LinuxGSM, it finds these tags: gmprimitive (Game mode): No guns here: bows, spears and melee only; mp13 (Max players): It holds 13 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does LinuxGSM appear?
LinuxGSM appears among the following Rust Insights lists: Modded Rust servers, explained and Primitive Rust servers. On the server list, the filters that surface it are Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player counts
How many players are on LinuxGSM right now, and how does that number move?
At the time of this refresh, LinuxGSM holds 0 players on 13 slots. The seven-day average is 0 players, and the highest point in that week was 1.
Where does LinuxGSM sit in the rankings?
The player-hours ranking for the last seven days puts LinuxGSM at #12,784, among the top 58% of all ranked servers.
Rules and settings
How is LinuxGSM configured, and what rules apply?
Nothing about gather rate is given in the name of LinuxGSM. The default of 8 players per group is what applies here. primitive is the game mode, no guns: bows, spears and melee. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.
Join
How do you connect to LinuxGSM?
To connect, start Rust and enter client.connect 85.199.68.165:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.