Server profile
BerlogaRust [TEST] — DEV ONLY | do not join
Offline, with 0 of 20 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 85.192.61.96:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does BerlogaRust [TEST] — DEV ONLY | do not join wipe, and how often?
Its rhythm cannot be read yet: BerlogaRust [TEST] — DEV ONLY | do not join has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days 16 hours ago.
Server details
On what version does BerlogaRust [TEST] — DEV ONLY | do not join currently run?
Rust network protocol 2635 and build 168909 on Linux is what BerlogaRust [TEST] — DEV ONLY | do not join runs. You can only join if your game is on the same protocol; Steam handles that update.
Has BerlogaRust [TEST] — DEV ONLY | do not join stayed online, and is it up now?
Offline at the moment, BerlogaRust [TEST] — DEV ONLY | do not join was last seen 3 days 5 hours ago. It spent 7 of the last 3 full days' 72 hours up, 10% of the time. Rust Insights first logged this server on 25 October 2026.
Where does BerlogaRust [TEST] — DEV ONLY | do not join run from?
There is no region published for BerlogaRust [TEST] — DEV ONLY | do not join. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 85.192.61.96:28015.
Tags
How should you read the tags listed for BerlogaRust [TEST] — DEV ONLY | do not join?
These tags come from BerlogaRust [TEST] — DEV ONLY | do not join and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does BerlogaRust [TEST] — DEV ONLY | do not join turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry BerlogaRust [TEST] — DEV ONLY | do not join are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on BerlogaRust [TEST] — DEV ONLY | do not join right now?
BerlogaRust [TEST] — DEV ONLY | do not join is offline at the moment; the last sighting was 3 days 5 hours ago. A seven-day average of 0 players puts the last week in context.
Where does BerlogaRust [TEST] — DEV ONLY | do not join sit in the rankings?
On player hours for the last seven days, BerlogaRust [TEST] — DEV ONLY | do not join sits at #15,323, inside the top 69% of ranked servers.
Map and rules
How is BerlogaRust [TEST] — DEV ONLY | do not join configured, and what rules apply?
The name of BerlogaRust [TEST] — DEV ONLY | do not join does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
Which map is live on BerlogaRust [TEST] — DEV ONLY | do not join?
Size 1,000 and seed 1337 define the procedural map on BerlogaRust [TEST] — DEV ONLY | do not join, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.
Connecting
How can you get onto BerlogaRust [TEST] — DEV ONLY | do not join?
Open the console with F1 in Rust and enter client.connect 85.192.61.96:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://berlogarust.net/.
