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Rust Insights

Server profile

Ash-Rust

Online, with 0 of 50 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 15d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,323ranktop 69%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02.557.51012:0021:0006:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average157/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average66/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does Ash-Rust wipe, and on which day?

Its rhythm cannot be read yet: Ash-Rust has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 15 days 21 hours have passed since its current world was created.

Server details

How well does Ash-Rust perform?

Average server fps over the last 48 hours was 10, with a floor of 10. At its highest the entity count reached 65,916: buildings, deployables and everything else. The highest memory figure was 2,288 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Ash-Rust on?

Rust network protocol 2635 and build 168909 on Windows is what Ash-Rust runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Ash-Rust, and is it online?

Right now Ash-Rust is up and running. Going by the uptime figure it gives, its last restart was around 3 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 October 2026.

What location is listed for Ash-Rust?

A region is not published by Ash-Rust. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 85.190.162.224:11700.

Tags

What is meant by each tag on Ash-Rust?

When the game's server browser reads Ash-Rust, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Ash-Rust turn up among the Rust Insights lists and filters?

These Rust Insights lists include Ash-Rust: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Ash-Rust right now, and how does that number move?

Ash-Rust shows 0 players at the moment, against 50 slots. Across the past week the mean was 0 players.

How does Ash-Rust compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Ash-Rust at #15,323, among the top 69% of all ranked servers.

Rules and settings

What settings and rules apply on Ash-Rust?

The name of Ash-Rust does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on Ash-Rust?

The game generates the map on Ash-Rust: procedural, size 3,500, seed 6738. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to Ash-Rust?

To connect, start Rust and enter client.connect 85.190.162.224:11700 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.