Server profile
Monkeyhouse
Offline, with 0 of 50 players on; ranked #16,953 of every public Rust server, the top 72%. It last wiped 56d ago.
Offline 85.190.162.105:12300 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Monkeyhouse wipe, and how often?
Too few wipes are on record for Monkeyhouse to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 56 days 1 hours have passed since its current world was created.
About the server
On what version does Monkeyhouse currently run?
Rust network protocol 2633 and build 165217 on Windows is what Monkeyhouse runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Monkeyhouse, and is it up at the moment?
The last sighting of Monkeyhouse was 32 days 9 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Monkeyhouse?
No region is published by Monkeyhouse. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 85.190.162.105:12300 is where it answers.
Tags
What is meant by each tag on Monkeyhouse?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Monkeyhouse publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Monkeyhouse turn up among the Rust Insights lists and filters?
Monkeyhouse appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Monkeyhouse right now?
Monkeyhouse is offline at the moment; the last sighting was 32 days 9 hours ago.
In the ranking of Rust servers, where does Monkeyhouse place?
Player hours over seven days put Monkeyhouse at #16,953, within the top 72% of the ranked field.
Rules and settings
What settings and rules apply on Monkeyhouse?
The name of Monkeyhouse does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Monkeyhouse?
The game generates the map on Monkeyhouse: procedural, size 4,000, seed 6738. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join Monkeyhouse?
Open the console with F1 in Rust and enter client.connect 85.190.162.105:12300. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
