Server profile
Skynet by C_Sky
Offline, with 0 of 50 players on; ranked #16,810 of every public Rust server, the top 70%. It last wiped 29d ago.
Offline 85.190.162.101:10900 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Skynet by C_Sky wipe, and on which day?
The record of Skynet by C_Sky's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 29 days 8 hours have passed since its current world was created.
Server details
Which Rust version is Skynet by C_Sky on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for Skynet by C_Sky. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Skynet by C_Sky, and is it online?
Skynet by C_Sky is offline at the moment; the last time it was seen was 29 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 30 September 2026.
In which location does Skynet by C_Sky sit?
A region is not published by Skynet by C_Sky. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 85.190.162.101:10900.
Tags
What is meant by each tag on Skynet by C_Sky?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Skynet by C_Sky publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Skynet by C_Sky turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Skynet by C_Sky are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Skynet by C_Sky look like?
The last time Skynet by C_Sky was seen online was 29 days 4 hours ago, and it is offline now.
How does Skynet by C_Sky compare with other Rust servers in the ranking?
On player hours for the last seven days, Skynet by C_Sky sits at #16,810, inside the top 70% of ranked servers.
Map and rules
What are the settings and rules for Skynet by C_Sky?
No gather rate appears in the name of Skynet by C_Sky. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Skynet by C_Sky?
Skynet by C_Sky runs a procedural map of size 4,000 with seed 363149, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to Skynet by C_Sky?
To connect, start Rust and enter client.connect 85.190.162.101:10900 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
