Server profile
Cliffs server
Online, with 0 of 65 players on; ranked #6,398 of every public Rust server, the top 29%. It last wiped 9d ago.
Online 85.190.159.123:12500 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Cliffs server wipe?
Its rhythm cannot be read yet: Cliffs server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 9 days 16 hours have passed since its current world was created.
Server details
Does Cliffs server hold a steady frame rate?
The 48-hour average for server fps is 10, and 5 was the lowest seen. At its highest the entity count reached 67,821: buildings, deployables and everything else. It drew as much as 2,425 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does Cliffs server currently run?
Running on Windows, Cliffs server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Cliffs server, and is it online?
Cliffs server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 10 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 19 October 2026.
In which location does Cliffs server sit?
A region is not published by Cliffs server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 85.190.159.123:12500 is where it answers.
Lists and tags
How should you read the tags listed for Cliffs server?
When the game's server browser reads Cliffs server, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp65 (Max players): It holds 65 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Cliffs server?
The Rust Insights lists that carry Cliffs server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on Cliffs server right now, and how does that number move?
At the time of this refresh, Cliffs server holds 0 players on 65 slots. The seven-day average is 0 players, and the highest point in that week was 3.
How does Cliffs server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Cliffs server at #6,398, among the top 29% of all ranked servers.
Rules and settings
What settings and rules apply on Cliffs server?
The name of Cliffs server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Cliffs server?
Size 3,500 and seed 6738 define the procedural map on Cliffs server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join Cliffs server?
To connect, start Rust and enter client.connect 85.190.159.123:12500 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
