Server profile
My Server Name
Offline, with 1 of 500 players on; ranked #13,893 of every public Rust server, the top 61%. It last wiped 25d ago.
Offline 85.172.111.110:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does My Server Name wipe, and how often?
Its rhythm cannot be read yet: My Server Name has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 25 days 12 hours ago.
About the server
On what version does My Server Name currently run?
The Rust build is network protocol 2634 and build 166586, running on Windows, for My Server Name. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is My Server Name, and is it up at the moment?
Offline at the moment, My Server Name was last seen 24 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 2 October 2026.
In which location does My Server Name sit?
No region is published by My Server Name. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 85.172.111.110:28015 is where it answers.
Lists and tags
How should you read the tags listed for My Server Name?
When the game's server browser reads My Server Name, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does My Server Name turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry My Server Name are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of My Server Name look like?
The last time My Server Name was seen online was 24 days 9 hours ago, and it is offline now.
In the ranking of Rust servers, where does My Server Name place?
Player hours over seven days put My Server Name at #13,893, within the top 61% of the ranked field.
Rules and settings
How is My Server Name configured, and what rules apply?
The name of My Server Name does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on My Server Name?
A procedural map, generated by the game, is what My Server Name runs.
How to join
What is the way to join My Server Name?
To connect, start Rust and enter client.connect 85.172.111.110:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.