Server profile
Trainyard
Offline, with 1 of 50 players on; ranked #13,351 of every public Rust server, the top 61%. It last wiped 16d ago.
Offline 85.172.102.62:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Trainyard wipe, and how often?
The record of Trainyard's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 16 days 21 hours ago.
Server
On what version does Trainyard currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for Trainyard. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Trainyard, and is it online?
Trainyard is offline at the moment; the last time it was seen was 16 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 12 October 2026 is when Rust Insights first saw it.
What location is listed for Trainyard?
A region is not published by Trainyard. Rust Insights reports the location a server declares, not the physical place of the machine. 85.172.102.62:28015 is where it answers.
Lists and tags
How should you read the tags listed for Trainyard?
These tags come from Trainyard and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Trainyard appear?
These Rust Insights lists include Trainyard: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Trainyard look like?
Trainyard is offline at the moment; the last sighting was 16 days 6 hours ago.
In the ranking of Rust servers, where does Trainyard place?
On player hours for the last seven days, Trainyard sits at #13,351, inside the top 61% of ranked servers.
Settings and rules
How is Trainyard configured, and what rules apply?
No gather rate appears in the name of Trainyard. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Join
How do you connect to Trainyard?
To connect, start Rust and enter client.connect 85.172.102.62:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.