Server profile
Ashfall Playtest
Offline, with 0 of 20 players on; ranked #15,319 of every public Rust server, the top 70%. It last wiped 12d ago.
Offline 85.155.184.105:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Ashfall Playtest wipe?
Too few wipes are on record for Ashfall Playtest to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 12 days 6 hours ago.
About the server
Which Rust version is Ashfall Playtest on?
Rust network protocol 2634 and build 167781 on Linux is what Ashfall Playtest runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Ashfall Playtest, and is it up at the moment?
Ashfall Playtest is offline at the moment; the last time it was seen was 11 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 17 October 2026 is when Rust Insights first saw it.
What location is listed for Ashfall Playtest?
A region is not published by Ashfall Playtest. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 85.155.184.105:28015.
Server tags
Which meanings sit behind the tags on Ashfall Playtest?
These tags come from Ashfall Playtest and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Ashfall Playtest appear?
Ashfall Playtest appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of Ashfall Playtest look like?
Ashfall Playtest is offline at the moment; the last sighting was 11 days 1 hours ago.
How does Ashfall Playtest compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Ashfall Playtest at #15,319, among the top 70% of all ranked servers.
Rules and settings
What are the settings and rules for Ashfall Playtest?
Nothing about gather rate is given in the name of Ashfall Playtest. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Ashfall Playtest?
Ashfall Playtest runs a procedural map of size 2,000 with seed 4242, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto Ashfall Playtest?
Open the console with F1 in Rust and enter client.connect 85.155.184.105:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.