Server profile
4Netplayers Rust Server
Offline, with 0 of 10 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 17d ago.
Offline 85.14.216.84:23300 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:09 UTC17d ago | 4 | – | running | 3 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On 4Netplayers Rust Server, what happens on wipe day?
Recent wipes peaked at 4 players on average. 29 hours after the latest wipe, the crowd peaked.
How often does 4Netplayers Rust Server wipe, and on which day?
The record of 4Netplayers Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 17 days 18 hours have passed since its current world was created.
Server details
What Rust version is live on 4Netplayers Rust Server?
Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is 4Netplayers Rust Server, and is it up at the moment?
4Netplayers Rust Server is offline at the moment; the last time it was seen was 3 days 18 hours ago. It spent 84 of the last 7 full days' 168 hours up, 50% of the time. The first record Rust Insights has of it is 10 October 2026.
In which location does 4Netplayers Rust Server sit?
A region is not published by 4Netplayers Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 85.14.216.84:23300 is where it answers.
Lists and tags
How should you read the tags listed for 4Netplayers Rust Server?
When the game's server browser reads 4Netplayers Rust Server, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature 4Netplayers Rust Server?
These Rust Insights lists include 4Netplayers Rust Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on 4Netplayers Rust Server right now?
The last time 4Netplayers Rust Server was seen online was 3 days 18 hours ago, and it is offline now. Its average over seven days comes to 0 players.
How does 4Netplayers Rust Server compare with other Rust servers in the ranking?
On player hours for the last seven days, 4Netplayers Rust Server sits at #15,341, inside the top 69% of ranked servers.
Map and rules
What are the settings and rules for 4Netplayers Rust Server?
The name of 4Netplayers Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join 4Netplayers Rust Server?
Type client.connect 85.14.216.84:23300 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.