Skip to the story

Live edition52,970 playing on 11,690 servers

Rust Insights

Server profile

4Netplayers Rust Server

Offline, with 0 of 10 players on; ranked #16,957 of every public Rust server, the top 71%. It last wiped 44d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#16,957ranktop 71%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average132/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average72/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000

The short version

Quick answers

From the figures on this page.

Wipe days

How often does 4Netplayers Rust Server wipe, and on which day?

Too few wipes are on record for 4Netplayers Rust Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 44 days 17 hours ago.

Server

Which Rust version is 4Netplayers Rust Server on?

The Rust build is network protocol 2633 and build 165217, running on Linux, for 4Netplayers Rust Server. The same protocol is required to join, and Steam takes care of updating it.

Has 4Netplayers Rust Server stayed online, and is it up now?

Offline at the moment, 4Netplayers Rust Server was last seen 31 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 15 September 2026.

In which location does 4Netplayers Rust Server sit?

There is no region published for 4Netplayers Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 85.14.216.7:20500 is where it answers.

Lists and tags

Which meanings sit behind the tags on 4Netplayers Rust Server?

When the game's server browser reads 4Netplayers Rust Server, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature 4Netplayers Rust Server?

4Netplayers Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of 4Netplayers Rust Server look like?

The last time 4Netplayers Rust Server was seen online was 31 days 1 hours ago, and it is offline now.

Where does 4Netplayers Rust Server sit in the rankings?

Player hours over seven days put 4Netplayers Rust Server at #16,957, within the top 71% of the ranked field.

Map and rules

How is 4Netplayers Rust Server configured, and what rules apply?

Nothing about gather rate is given in the name of 4Netplayers Rust Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on 4Netplayers Rust Server?

The game generates the map on 4Netplayers Rust Server: procedural, size 4,000, seed 1234567890. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto 4Netplayers Rust Server?

Open the console with F1 in Rust and enter client.connect 85.14.216.7:20500. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.