Server profile
4Netplayers Rust Server probe 1
Offline, with 1 of 10 players on; ranked #13,065 of every public Rust server, the top 60%. It last wiped 11d ago.
Offline 85.14.216.6:21400 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does 4Netplayers Rust Server probe 1 wipe, and how often?
Too few wipes are on record for 4Netplayers Rust Server probe 1 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 11 days 17 hours have passed since its current world was created.
Server
What Rust version is live on 4Netplayers Rust Server probe 1?
The Rust build is network protocol 2634 and build 167781, running on Linux, for 4Netplayers Rust Server probe 1. Joining needs your game on the same protocol, which Steam updates for you.
Has 4Netplayers Rust Server probe 1 stayed online, and is it up now?
4Netplayers Rust Server probe 1 is offline at the moment; the last time it was seen was 10 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 October 2026.
What location is listed for 4Netplayers Rust Server probe 1?
A region is not published by 4Netplayers Rust Server probe 1. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 85.14.216.6:21400.
Tags
How should you read the tags listed for 4Netplayers Rust Server probe 1?
When the game's server browser reads 4Netplayers Rust Server probe 1, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature 4Netplayers Rust Server probe 1?
These Rust Insights lists include 4Netplayers Rust Server probe 1: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on 4Netplayers Rust Server probe 1 right now, and how does that number move?
4Netplayers Rust Server probe 1 was last seen 10 days 20 hours ago and is offline right now.
In the ranking of Rust servers, where does 4Netplayers Rust Server probe 1 place?
On player hours for the last seven days, 4Netplayers Rust Server probe 1 sits at #13,065, inside the top 60% of ranked servers.
Rules and settings
How is 4Netplayers Rust Server probe 1 configured, and what rules apply?
The name of 4Netplayers Rust Server probe 1 does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on 4Netplayers Rust Server probe 1?
The game generates the map on 4Netplayers Rust Server probe 1: procedural, size 4,450, seed 1234567890. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join 4Netplayers Rust Server probe 1?
Open the console with F1 in Rust and enter client.connect 85.14.216.6:21400. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.