Server profile
4Netplayers Rust Server probe 2
Offline, with 0 of 10 players on; ranked #15,641 of every public Rust server, the top 71%. It last wiped 40d ago.
Offline 85.14.216.2:22100 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does 4Netplayers Rust Server probe 2 wipe?
Too few wipes are on record for 4Netplayers Rust Server probe 2 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 40 days 23 hours ago.
Server details
Which Rust version is 4Netplayers Rust Server probe 2 on?
The Rust build is network protocol 2633 and build 165217, running on Linux, for 4Netplayers Rust Server probe 2. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is 4Netplayers Rust Server probe 2, and is it up at the moment?
The last sighting of 4Netplayers Rust Server probe 2 was 33 days 9 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 16 September 2026.
What location is listed for 4Netplayers Rust Server probe 2?
There is no region published for 4Netplayers Rust Server probe 2. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 85.14.216.2:22100.
Lists and tags
How should you read the tags listed for 4Netplayers Rust Server probe 2?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what 4Netplayers Rust Server probe 2 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does 4Netplayers Rust Server probe 2 appear?
4Netplayers Rust Server probe 2 appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of 4Netplayers Rust Server probe 2 look like?
4Netplayers Rust Server probe 2 is offline at the moment; the last sighting was 33 days 9 hours ago.
How does 4Netplayers Rust Server probe 2 compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts 4Netplayers Rust Server probe 2 at #15,641, among the top 71% of all ranked servers.
Map and rules
What are the settings and rules for 4Netplayers Rust Server probe 2?
The name of 4Netplayers Rust Server probe 2 does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 runs a procedural map of size 4,500 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto 4Netplayers Rust Server probe 2?
Open the console with F1 in Rust and enter client.connect 85.14.216.2:22100. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.