Server profile
[4Netplayers] Rust beer test Server 7
Online, with 0 of 10 players on; ranked #5,121 of every public Rust server, the top 23%. It last wiped 4d ago.
Online 85.14.214.121:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 23% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:01 UTC4d ago | 3 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does [4Netplayers] Rust beer test Server 7 look like once wipe day arrives?
Recent wipes peaked at 3 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does [4Netplayers] Rust beer test Server 7 wipe, and on which day?
Too few wipes are on record for [4Netplayers] Rust beer test Server 7 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 4 days 5 hours ago.
About the server
What does performance look like on [4Netplayers] Rust beer test Server 7?
The 48-hour average for server fps is 30, and 30 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 74,639. Memory use peaked at 2,434 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on [4Netplayers] Rust beer test Server 7?
Rust network protocol 2635 and build 168909 on Linux is what [4Netplayers] Rust beer test Server 7 runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for [4Netplayers] Rust beer test Server 7, and is it online?
At the time of this check [4Netplayers] Rust beer test Server 7 is online. About 20 hours ago is when it last restarted, judged from the uptime it reports. It spent 77 of the last 7 full days' 168 hours up, 46% of the time. Rust Insights first logged this server on 27 September 2026.
In which location does [4Netplayers] Rust beer test Server 7 sit?
No region is published by [4Netplayers] Rust beer test Server 7. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 85.14.214.121:28015.
Server tags
What is meant by each tag on [4Netplayers] Rust beer test Server 7?
These tags come from [4Netplayers] Rust beer test Server 7 and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [4Netplayers] Rust beer test Server 7 appear?
The Rust Insights lists that carry [4Netplayers] Rust beer test Server 7 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of [4Netplayers] Rust beer test Server 7 look like?
Of its 10 slots, [4Netplayers] Rust beer test Server 7 currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 3. Look at the last 48 hours and the peak hour is 19:00 UTC, at 3 players on average.
In the ranking of Rust servers, where does [4Netplayers] Rust beer test Server 7 place?
On player hours for the last seven days, [4Netplayers] Rust beer test Server 7 sits at #5,121, inside the top 23% of ranked servers.
Rules and settings
What settings and rules apply on [4Netplayers] Rust beer test Server 7?
Nothing about gather rate is given in the name of [4Netplayers] Rust beer test Server 7. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on [4Netplayers] Rust beer test Server 7?
[4Netplayers] Rust beer test Server 7 runs a procedural map of size 3,650 with seed 281169553, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to [4Netplayers] Rust beer test Server 7?
Open the console with F1 in Rust and enter client.connect 85.14.214.121:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.