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Rust Insights

Server profile

4Netplayers Rust Server

Online, with 0 of 10 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 1d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123411:0018:0001:0008:0015:0023:00Wiped Tue 27 Oct, 11:31 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
01020304011:0018:0001:0008:0015:0023:00Wiped Tue 27 Oct, 11:31 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average38/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average40/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does 4Netplayers Rust Server wipe, and how often?

Its rhythm cannot be read yet: 4Netplayers Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 37 hours have passed since its current world was created.

About the server

How well does 4Netplayers Rust Server perform?

The 48-hour average for server fps is 30, and 30 was the lowest seen. The world held a peak of 90,081 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,562 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is 4Netplayers Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.

Has 4Netplayers Rust Server stayed online, and is it up now?

4Netplayers Rust Server is currently reachable and online. About 19 hours ago is when it last restarted, judged from the uptime it reports. That works out at 23 of 24 hours up, 96%, across the last 1 full day. On 27 October 2026 is when Rust Insights first saw it.

What location is listed for 4Netplayers Rust Server?

A region is not published by 4Netplayers Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 85.14.206.85:24300.

Tags

Which meanings sit behind the tags on 4Netplayers Rust Server?

When the game's server browser reads 4Netplayers Rust Server, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does 4Netplayers Rust Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry 4Netplayers Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What does the population of 4Netplayers Rust Server look like?

At the time of this refresh, 4Netplayers Rust Server holds 0 players on 10 slots. Its average over seven days comes to 0 players.

How does 4Netplayers Rust Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts 4Netplayers Rust Server at #15,349, among the top 69% of all ranked servers.

Rules and settings

What are the settings and rules for 4Netplayers Rust Server?

The name of 4Netplayers Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto 4Netplayers Rust Server?

To connect, start Rust and enter client.connect 85.14.206.85:24300 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.